From f9176a39ce48685adacca2698b8da8136c5de166 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Wed, 11 Aug 2021 10:38:14 -0700 Subject: Make radius & height in CapsuleShape3D independent Also changed CapsuleMesh to make settings consistent between render and physics. --- modules/navigation/navigation_mesh_generator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules') diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 74da939e6f..905d10c9d4 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -187,7 +187,7 @@ void NavigationMeshGenerator::_parse_geometry(Transform3D p_accumulated_transfor Ref capsule_mesh; capsule_mesh.instantiate(); capsule_mesh->set_radius(capsule->get_radius()); - capsule_mesh->set_mid_height(capsule->get_height() / 2.0); + capsule_mesh->set_height(capsule->get_height()); mesh = capsule_mesh; } -- cgit v1.2.3