From ee9a268fd77844d1cf36cf74adb3c008f701b011 Mon Sep 17 00:00:00 2001 From: George Marques Date: Wed, 26 Apr 2023 11:12:47 -0300 Subject: GDScript: Use default path in test generator if not provided Since it's almost always used with the same path, assume it is running from the Godot source root. (cherry picked from commit 221deb1cc130d176c499ebc67db83e7018eafd55) --- modules/gdscript/tests/gdscript_test_runner.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'modules') diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index 57405aa1ce..6299e5d584 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -350,13 +350,13 @@ void GDScriptTestRunner::handle_cmdline() { for (List::Element *E = cmdline_args.front(); E; E = E->next()) { String &cmd = E->get(); if (cmd == "--gdscript-generate-tests") { - if (E->next() == nullptr) { - ERR_PRINT("Needed a path for the test files."); - exit(-1); + String path; + if (E->next()) { + path = E->next()->get(); + } else { + path = "modules/gdscript/tests/scripts"; } - const String &path = E->next()->get(); - GDScriptTestRunner runner(path, false, cmdline_args.find("--print-filenames") != nullptr); bool completed = runner.generate_outputs(); -- cgit v1.2.3