From d1acbbce7f123c2b5fccdefc6417787dc91b6ced Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Fri, 27 Mar 2020 08:44:44 +0100 Subject: Rename more 2D and 3D nodes to follow convention Rename editor plugins to match the new node names. --- modules/csg/csg_gizmos.h | 2 +- modules/gridmap/grid_map_editor_plugin.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'modules') diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index cca27a4629..90a059b31c 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -33,7 +33,7 @@ #include "csg_shape.h" #include "editor/editor_plugin.h" -#include "editor/spatial_editor_gizmos.h" +#include "editor/node_3d_editor_gizmos.h" class CSGShapeNode3DGizmoPlugin : public EditorNode3DGizmoPlugin { diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 0f377e2dec..a2479e764f 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -32,7 +32,7 @@ #include "core/input/input_filter.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" -#include "editor/plugins/spatial_editor_plugin.h" +#include "editor/plugins/node_3d_editor_plugin.h" #include "scene/3d/camera_3d.h" #include "core/math/geometry.h" -- cgit v1.2.3