From b0846f60c96c809105d039ef314e10a8b23a699f Mon Sep 17 00:00:00 2001 From: Tomasz Chabora Date: Wed, 17 Apr 2019 13:42:56 +0200 Subject: Consistently wrap booleans in [code] --- modules/csg/doc_classes/CSGCylinder.xml | 4 ++-- modules/csg/doc_classes/CSGPolygon.xml | 6 +++--- modules/csg/doc_classes/CSGShape.xml | 2 +- modules/csg/doc_classes/CSGSphere.xml | 2 +- modules/csg/doc_classes/CSGTorus.xml | 2 +- modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 2 +- modules/opensimplex/doc_classes/NoiseTexture.xml | 2 +- modules/visual_script/doc_classes/VisualScriptCustomNode.xml | 2 +- 8 files changed, 11 insertions(+), 11 deletions(-) (limited to 'modules') diff --git a/modules/csg/doc_classes/CSGCylinder.xml b/modules/csg/doc_classes/CSGCylinder.xml index 50a88d6773..b591c45aa9 100644 --- a/modules/csg/doc_classes/CSGCylinder.xml +++ b/modules/csg/doc_classes/CSGCylinder.xml @@ -14,7 +14,7 @@ - If true a cone is created, the [member radius] will only apply to one side. + If [code]true[/code] a cone is created, the [member radius] will only apply to one side. The height of the cylinder. @@ -29,7 +29,7 @@ The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder. - If true the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. When false the cylinder will have a flat shaded look. + If [code]true[/code] the normals of the cylinder are set to give a smooth effect making the cylinder seem rounded. If [code]false[/code] the cylinder will have a flat shaded look. diff --git a/modules/csg/doc_classes/CSGPolygon.xml b/modules/csg/doc_classes/CSGPolygon.xml index ae75f7e01b..665c244197 100644 --- a/modules/csg/doc_classes/CSGPolygon.xml +++ b/modules/csg/doc_classes/CSGPolygon.xml @@ -23,16 +23,16 @@ Extrusion mode. - If true the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the u component of our uv will continuously increase in unison with the distance traveled along our path when [member mode] is [constant MODE_PATH]. Interval at which a new extrusion slice is added along the path when [member mode] is [constant MODE_PATH]. - If true the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. + If [code]true[/code] the start and end of our path are joined together ensuring there is no seam when [member mode] is [constant MODE_PATH]. - If false we extrude centered on our path, if true we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. + If [code]false[/code] we extrude centered on our path, if [code]true[/code] we extrude in relation to the position of our CSGPolygon when [member mode] is [constant MODE_PATH]. The [Shape] object containing the path along which we extrude when [member mode] is [constant MODE_PATH]. diff --git a/modules/csg/doc_classes/CSGShape.xml b/modules/csg/doc_classes/CSGShape.xml index ccfc5a04c0..e935b04b02 100644 --- a/modules/csg/doc_classes/CSGShape.xml +++ b/modules/csg/doc_classes/CSGShape.xml @@ -39,7 +39,7 @@ - Returns true if this is a root shape and is thus the object that is rendered. + Returns [code]true[/code] if this is a root shape and is thus the object that is rendered. diff --git a/modules/csg/doc_classes/CSGSphere.xml b/modules/csg/doc_classes/CSGSphere.xml index 088c9f14eb..036322c43c 100644 --- a/modules/csg/doc_classes/CSGSphere.xml +++ b/modules/csg/doc_classes/CSGSphere.xml @@ -26,7 +26,7 @@ Number of horizontal slices for the sphere. - If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. When false the sphere will have a flat shaded look. + If [code]true[/code] the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If [code]false[/code] the sphere will have a flat shaded look. diff --git a/modules/csg/doc_classes/CSGTorus.xml b/modules/csg/doc_classes/CSGTorus.xml index 946637bd2c..322f244905 100644 --- a/modules/csg/doc_classes/CSGTorus.xml +++ b/modules/csg/doc_classes/CSGTorus.xml @@ -29,7 +29,7 @@ The number of slices the torus is constructed of. - If true the normals of the torus are set to give a smooth effect making the torus seem rounded. When false the torus will have a flat shaded look. + If [code]true[/code] the normals of the torus are set to give a smooth effect making the torus seem rounded. If [code]false[/code] the torus will have a flat shaded look. diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index c1bec533dd..d7361c334c 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -62,7 +62,7 @@ - Disconnect the given peer. If "now" is set to true, the connection will be closed immediately without flushing queued messages. + Disconnect the given peer. If "now" is set to [code]true[/code], the connection will be closed immediately without flushing queued messages. diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 25f104b221..84af8abdc4 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -15,7 +15,7 @@ - If true, the resulting texture contains a normal map created from the original noise interpreted as a bump map. + If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml index 0ad4e7c1f5..f0858e3c55 100644 --- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml +++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml @@ -145,7 +145,7 @@ Hint used by [method _step] to tell that control should return to it when there is no other node left to execute. - This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution. + This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the [code]true[/code]/[code]false[/code] branch has finished execution. Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function. -- cgit v1.2.3