From 99acec63f175fecd7172c927263ed3787cb082d6 Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Tue, 11 Jun 2019 13:18:05 +0200 Subject: bullet: Sync with current upstream master branch This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc. We need a recent master commit for some new features that we use in Godot (see #25543 and #28909). To avoid warnings generated by Bullet headers included in our own module, we include those headers with -isystem on GCC and Clang. Fixes #29503. --- modules/bullet/SCsub | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'modules') diff --git a/modules/bullet/SCsub b/modules/bullet/SCsub index 16d694c238..2fe7a1b4c0 100644 --- a/modules/bullet/SCsub +++ b/modules/bullet/SCsub @@ -186,7 +186,11 @@ if env['builtin_bullet']: thirdparty_sources = [thirdparty_dir + file for file in bullet2_src] - env_bullet.Prepend(CPPPATH=[thirdparty_dir]) + # Treat Bullet headers as system headers to avoid raising warnings. Not supported on MSVC. + if not env.msvc: + env_bullet.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path]) + else: + env_bullet.Prepend(CPPPATH=[thirdparty_dir]) # if env['target'] == "debug" or env['target'] == "release_debug": # env_bullet.Append(CPPFLAGS=['-DBT_DEBUG']) -- cgit v1.2.3