From 5b78f5c46458a93a5c0b2fc539fa79845d7d8762 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Thu, 27 Feb 2020 23:09:32 +0100 Subject: Improve the RegEx class documentation This closes https://github.com/godotengine/godot-docs/issues/2522. --- modules/regex/doc_classes/RegEx.xml | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'modules') diff --git a/modules/regex/doc_classes/RegEx.xml b/modules/regex/doc_classes/RegEx.xml index e9f46b9853..3130c53331 100644 --- a/modules/regex/doc_classes/RegEx.xml +++ b/modules/regex/doc_classes/RegEx.xml @@ -10,7 +10,7 @@ var regex = RegEx.new() regex.compile("\\w-(\\d+)") [/codeblock] - The search pattern must be escaped first for gdscript before it is escaped for the expression. For example, [code]compile("\\d+")[/code] would be read by RegEx as [code]\d+[/code]. Similarly, [code]compile("\"(?:\\\\.|[^\"])*\"")[/code] would be read as [code]"(?:\\.|[^"])*"[/code]. + The search pattern must be escaped first for GDScript before it is escaped for the expression. For example, [code]compile("\\d+")[/code] would be read by RegEx as [code]\d+[/code]. Similarly, [code]compile("\"(?:\\\\.|[^\"])*\"")[/code] would be read as [code]"(?:\\.|[^"])*"[/code]. Using [method search] you can find the pattern within the given text. If a pattern is found, [RegExMatch] is returned and you can retrieve details of the results using functions such as [method RegExMatch.get_string] and [method RegExMatch.get_start]. [codeblock] var regex = RegEx.new() @@ -35,6 +35,8 @@ # Would print 01 03 3f 42 # Note that d0c would not match [/codeblock] + [b]Note:[/b] Godot's regex implementation is based on the [url=https://www.pcre.org/]PCRE2[/url] library. You can view the full pattern reference [url=https://www.pcre.org/current/doc/html/pcre2pattern.html]here[/url]. + [b]Tip:[/b] You can use [url=https://regexr.com/]Regexr[/url] to test regular expressions online. -- cgit v1.2.3