From 03e2544d50b73a56907694fc45cb82ad11c74a95 Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Thu, 12 Aug 2021 09:07:47 -0500 Subject: Use real_t and double where appropriate in Particles --- modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules') diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs index c380707587..25e260beed 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs @@ -285,7 +285,7 @@ namespace GodotTools.Build break; } - buildLog.CursorSetLine(line); + buildLog.SetCaretLine(line); } public void RestartBuild() @@ -384,7 +384,7 @@ namespace GodotTools.Build buildLog = new TextEdit { - Readonly = true, + Editable = false, SizeFlagsVertical = (int)SizeFlags.ExpandFill, SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the issues list }; -- cgit v1.2.3