From 4326fd5a7edac86cbcb5c53dfcd79b7614bdbbfe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 12 Mar 2019 19:33:47 +0100 Subject: Mono: Update welcome message with current state --- modules/mono/editor/godotsharp_editor.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'modules') diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index c7bb72c1fb..921b9f987b 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -457,12 +457,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { about_label->set_v_size_flags(Control::SIZE_EXPAND_FILL); about_label->set_autowrap(true); String about_text = - String("C# support in Godot Engine is a brand new feature and a work in progress.\n") + - "It is currently in an alpha stage and is not suitable for use in production.\n\n" + - "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " + - "Bugs and usability issues will be addressed gradually over future 3.x releases, " + - "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + - "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" + + String("C# support in Godot Engine is in late alpha stage and, while already usable, ") + + "it is not meant for use in production.\n\n" + + "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " + + "Bugs and usability issues will be addressed gradually over future releases, " + + "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" + + "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" + " https://github.com/godotengine/godot/issues\n\n" + "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!"; about_label->set_text(about_text); -- cgit v1.2.3