From 5ef971da1a9912f0191867e64c9c2055a75bf011 Mon Sep 17 00:00:00 2001 From: rune-scape Date: Sun, 20 Nov 2022 13:06:14 -0500 Subject: GDScript: Cache scripts after parse error --- modules/gdscript/gdscript_cache.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'modules') diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp index 00ae5f43c5..bf84e55b4c 100644 --- a/modules/gdscript/gdscript_cache.cpp +++ b/modules/gdscript/gdscript_cache.cpp @@ -242,12 +242,10 @@ Ref GDScriptCache::get_shallow_script(const String &p_path, Error &r_e script->load_source_code(p_path); Ref parser_ref = get_parser(p_path, GDScriptParserRef::PARSED, r_error); - if (r_error != OK) { - return script; + if (r_error == OK) { + GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true); } - GDScriptCompiler::make_scripts(script.ptr(), parser_ref->get_parser()->get_tree(), true); - singleton->shallow_gdscript_cache[p_path] = script; return script; } -- cgit v1.2.3