From 0f0c0e593303f04e3748a6038d3c502106f5face Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Mon, 5 Apr 2021 13:16:16 +0200 Subject: Style: Apply clang-tidy's `modernize-use-bool-literals` --- modules/fbx/editor_scene_importer_fbx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules') diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index e18ebe3930..5706e699d5 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -628,7 +628,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene( mesh_data_precached->mesh_node = fbx_node; // mesh node, mesh id - mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, 0); + mesh_node = mesh_data_precached->create_fbx_mesh(state, mesh_geometry, fbx_node->fbx_model, false); if (!state.MeshNodes.has(mesh_id)) { state.MeshNodes.insert(mesh_id, fbx_node); } -- cgit v1.2.3