From 838e7d0a8d49ac5d2d149acf7afc6b909f640485 Mon Sep 17 00:00:00 2001 From: Ev1lbl0w Date: Wed, 10 Mar 2021 18:31:44 +0000 Subject: Replace malloc's with Godot's memalloc macro --- modules/xatlas_unwrap/register_types.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'modules/xatlas_unwrap') diff --git a/modules/xatlas_unwrap/register_types.cpp b/modules/xatlas_unwrap/register_types.cpp index fb4df10904..e1f9521a48 100644 --- a/modules/xatlas_unwrap/register_types.cpp +++ b/modules/xatlas_unwrap/register_types.cpp @@ -161,8 +161,11 @@ bool xatlas_mesh_lightmap_unwrap_callback(float p_texel_size, const float *p_ver const xatlas::Mesh &output = atlas->meshes[0]; *r_vertices = (int *)malloc(sizeof(int) * output.vertexCount); + ERR_FAIL_NULL_V_MSG(*r_vertices, false, "Out of memory."); *r_uvs = (float *)malloc(sizeof(float) * output.vertexCount * 2); + ERR_FAIL_NULL_V_MSG(*r_uvs, false, "Out of memory."); *r_indices = (int *)malloc(sizeof(int) * output.indexCount); + ERR_FAIL_NULL_V_MSG(*r_indices, false, "Out of memory."); float max_x = 0.0; float max_y = 0.0; -- cgit v1.2.3