From c527078634dbed724ab487000aea6f3d96b33752 Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Sat, 28 Aug 2021 14:32:40 +1000 Subject: Change to using doubles in XR classes --- modules/webxr/webxr_interface_js.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/webxr/webxr_interface_js.cpp') diff --git a/modules/webxr/webxr_interface_js.cpp b/modules/webxr/webxr_interface_js.cpp index 2d699961ae..10c17aa672 100644 --- a/modules/webxr/webxr_interface_js.cpp +++ b/modules/webxr/webxr_interface_js.cpp @@ -341,7 +341,7 @@ Transform3D WebXRInterfaceJS::get_transform_for_view(uint32_t p_view, const Tran return p_cam_transform * xr_server->get_reference_frame() * transform_for_eye; }; -CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +CameraMatrix WebXRInterfaceJS::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { CameraMatrix eye; float *js_matrix = godot_webxr_get_projection_for_eye(p_view + 1); -- cgit v1.2.3