From 9c63ab99f0a505b0f60079bb30cc453b4415fddc Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Fri, 1 Sep 2017 22:33:39 +0200 Subject: Fix use of unitialized variables The second in my quest to make Godot 3.x compile with -Werror on GCC7 --- modules/visual_script/visual_script_yield_nodes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/visual_script') diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index 4b8e17421b..b6d4021ca3 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -516,7 +516,7 @@ public: } else { //yield - Object *object; + Object *object = NULL; switch (call_mode) { -- cgit v1.2.3