From 862994a8ef15ee97a05f195d70269693092baeb0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 6 Oct 2021 13:48:48 +0200 Subject: doc: Update links to latest documentation after content reorganization --- modules/visual_script/doc_classes/VisualScript.xml | 2 +- .../doc_classes/VisualScriptCustomNodes.xml | 37 ++++++++++++++++++++++ 2 files changed, 38 insertions(+), 1 deletion(-) create mode 100644 modules/visual_script/doc_classes/VisualScriptCustomNodes.xml (limited to 'modules/visual_script/doc_classes') diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml index 372d46bc10..be6bf00e50 100644 --- a/modules/visual_script/doc_classes/VisualScript.xml +++ b/modules/visual_script/doc_classes/VisualScript.xml @@ -9,7 +9,7 @@ You are most likely to use this class via the Visual Script editor or when writing plugins for it. - https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html + https://docs.godotengine.org/en/latest/tutorials/scripting/visual_script/index.html diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml b/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml new file mode 100644 index 0000000000..1681da7653 --- /dev/null +++ b/modules/visual_script/doc_classes/VisualScriptCustomNodes.xml @@ -0,0 +1,37 @@ + + + + Manages custom nodes for the Visual Script editor. + + + This singleton can be used to manage (i.e., add or remove) custom nodes for the Visual Script editor. + + + + + + + + + + + Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter. + + + + + + + + Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. + + + + + + + Emitted when a custom Visual Script node is added or removed. + + + + -- cgit v1.2.3