From c00427add34f505cff275ea33423f1053423d646 Mon Sep 17 00:00:00 2001 From: Giacom Date: Sun, 7 Apr 2019 22:40:56 +0100 Subject: Added move_toward functions for float, Vector2 and Vector3 --- .../doc_classes/VisualScriptBuiltinFunc.xml | 75 +++++++++++----------- 1 file changed, 39 insertions(+), 36 deletions(-) (limited to 'modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml') diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 74d5f29c02..21e8a38c16 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -102,114 +102,117 @@ - + + Moves the number toward a value, based on the third input. + + Return the result of 'value' decreased by 'step' * 'amount'. - + Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. - + Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. - + Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. - + Return a random floating-point value between the two inputs. - + Set the seed for the random number generator. - + Return a random value from the given seed, along with the new seed. - + Convert the input from degrees to radians. - + Convert the input from radians to degrees. - + Convert the input from linear volume to decibel volume. - + Convert the input from decibel volume to linear volume. - + Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (x and y axis). - + Converts a 2D point expressed in the cartesian coordinate system (x and y axis) to the polar coordinate system (a distance from the origin and an angle). - + - + - + Return the greater of the two numbers, also known as their maximum. - + Return the lesser of the two numbers, also known as their minimum. - + Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. - + Return the nearest power of 2 to the input. - + Create a [WeakRef] from the input. - + Create a [FuncRef] from the input. - + Convert between types. - + Return the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. - + Checks if a type is registered in the [ClassDB]. - + Return a character with the given ascii value. - + Convert the input to a string. - + Print the given string to the output window. - + Print the given string to the standard error output. - + Print the given string to the standard output, without adding a newline. - + Serialize a [Variant] to a string. - + Deserialize a [Variant] from a string serialized using [code]VAR_TO_STR[/code]. - + Serialize a [Variant] to a [PoolByteArray]. - + Deserialize a [Variant] from a [PoolByteArray] serialized using [code]VAR_TO_BYTES[/code]. - + Return the [Color] with the given name and alpha ranging from 0 to 1. Note: names are defined in color_names.inc. - + Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [code]MATH_LERP[/code], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] - + The maximum value the [member function] property can have. -- cgit v1.2.3