From 3a2ca68af3c8bafe9f60f09bd8fece894fe3a925 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 28 Sep 2018 13:29:52 +0200 Subject: SCons: Build thirdparty code in own env, disable warnings Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects. --- modules/tinyexr/SCsub | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'modules/tinyexr') diff --git a/modules/tinyexr/SCsub b/modules/tinyexr/SCsub index 38fd00cc65..3e7bda2bca 100644 --- a/modules/tinyexr/SCsub +++ b/modules/tinyexr/SCsub @@ -13,8 +13,11 @@ thirdparty_sources = [ ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] -env_tinyexr.add_source_files(env.modules_sources, thirdparty_sources) env_tinyexr.Append(CPPPATH=[thirdparty_dir]) +env_thirdparty = env_tinyexr.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + # Godot's own source files env_tinyexr.add_source_files(env.modules_sources, "*.cpp") -- cgit v1.2.3