From 9f10f6779cfdc15c1304c017bac5ad25de2383b6 Mon Sep 17 00:00:00 2001 From: Maganty Rushyendra Date: Thu, 11 Jun 2020 14:45:05 +0800 Subject: Enable Unicode support for RegEx class Build PCRE2 thirdparty library with unicode support. RegEx objects in Godot can now be used to recognize unicode strings. --- modules/regex/SCsub | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/regex') diff --git a/modules/regex/SCsub b/modules/regex/SCsub index 753650adcb..2afacc1d9c 100644 --- a/modules/regex/SCsub +++ b/modules/regex/SCsub @@ -7,7 +7,7 @@ env_regex = env_modules.Clone() if env["builtin_pcre2"]: thirdparty_dir = "#thirdparty/pcre2/src/" - thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H"] + thirdparty_flags = ["PCRE2_STATIC", "HAVE_CONFIG_H", "SUPPORT_UNICODE"] if env["builtin_pcre2_with_jit"]: thirdparty_flags.append("SUPPORT_JIT") -- cgit v1.2.3