From 99fe462452be44efa618e83ad9bbecd722ae6ecd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pedro=20J=2E=20Est=C3=A9banez?= Date: Tue, 19 Jan 2021 13:29:41 +0100 Subject: Modernize Thread - Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow) --- modules/opensimplex/noise_texture.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/opensimplex/noise_texture.h') diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index 9f6e2cbf43..170275bd2e 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -45,7 +45,7 @@ class NoiseTexture : public Texture2D { private: Ref data; - Thread *noise_thread; + Thread noise_thread; bool first_time; bool update_queued; -- cgit v1.2.3