From d54f2ad7cac0f15c757ace54ad209fcedb3053bf Mon Sep 17 00:00:00 2001 From: Aaron Franke Date: Mon, 20 Sep 2021 19:37:32 -0500 Subject: Don't generate empty doc sections and reduce code duplication --- modules/opensimplex/doc_classes/NoiseTexture.xml | 4 ---- modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 2 -- 2 files changed, 6 deletions(-) (limited to 'modules/opensimplex/doc_classes') diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index 2ae7f8cad9..8a10411cf6 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -16,8 +16,6 @@ - - If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. @@ -42,6 +40,4 @@ Width of the generated texture. - - diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index c470f3e1ab..604b07b645 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -109,6 +109,4 @@ Seed used to generate random values, different seeds will generate different noise maps. - - -- cgit v1.2.3