From d9a291f6411f2e571c181da0ac89f550ba73f681 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 12 Oct 2016 20:37:38 +0200 Subject: ogg/vorbis/opus: Make them modules and unbundle thirdparty libs Took the opportunity to undo the Godot changed made to the opus source. The opus module should eventually be built in its own environment to avoid polluting others with too many include dirs and defines. TODO: Fix the platform/ stuff for opus. --- modules/ogg/SCsub | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 modules/ogg/SCsub (limited to 'modules/ogg/SCsub') diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub new file mode 100644 index 0000000000..42d593f88e --- /dev/null +++ b/modules/ogg/SCsub @@ -0,0 +1,20 @@ +Import('env') +Import('env_modules') + +# Thirdparty source files +if (env["libogg"] != "system"): # builtin + thirdparty_dir = "#thirdparty/libogg/" + thirdparty_libogg_sources = [ + "bitwise.c", + "framing.c", + ] + thirdparty_libogg_sources = [thirdparty_dir + file for file in thirdparty_libogg_sources] + + env_modules.add_source_files(env.modules_sources, thirdparty_libogg_sources) + env_modules.Append(CPPPATH = [thirdparty_dir]) + +# Godot source files +env_modules.add_source_files(env.modules_sources, "*.cpp") + +Export('env_modules') +Export('env') -- cgit v1.2.3