From 3a2ca68af3c8bafe9f60f09bd8fece894fe3a925 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 28 Sep 2018 13:29:52 +0200 Subject: SCons: Build thirdparty code in own env, disable warnings Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects. --- modules/ogg/SCsub | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'modules/ogg/SCsub') diff --git a/modules/ogg/SCsub b/modules/ogg/SCsub index 5e559bd4db..765a9fc11a 100644 --- a/modules/ogg/SCsub +++ b/modules/ogg/SCsub @@ -14,8 +14,11 @@ if env['builtin_libogg']: ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - env_ogg.add_source_files(env.modules_sources, thirdparty_sources) env_ogg.Append(CPPPATH=[thirdparty_dir]) + env_thirdparty = env_ogg.Clone() + env_thirdparty.disable_warnings() + env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + # Godot source files env_ogg.add_source_files(env.modules_sources, "*.cpp") -- cgit v1.2.3