From 74fc4410f462e26ce9842eeb1cebb428532f9915 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 8 Feb 2022 22:09:30 +0100 Subject: Remove support for ARMv7 (32-bit) on iOS All iOS devices since the iPhone 5S support ARMv8 (64-bit). The last iOS version supported on ARMv7 devices is 10.x, which is too old to run Godot 4.0 projects since the minimum supported iOS version is 11.0. --- modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'modules/mono') diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs index 37e6a34977..ed758cc137 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs @@ -537,7 +537,6 @@ MONO_AOT_MODE_LAST = 1000, { var iosArchs = new[] { - "armv7", "arm64" }; -- cgit v1.2.3