From c56b157c61ebaa390de9e2e9763f928442cccee7 Mon Sep 17 00:00:00 2001 From: Raul Santos Date: Mon, 22 Aug 2022 11:48:12 +0200 Subject: Avoid trying to load non-existent assembly If the project assembly does not exist, return `false` directly instead of trying to load it. This prevents the `System.InvalidOperationException` thrown for failing to locate managed application. --- modules/mono/mono_gd/gd_mono.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'modules/mono/mono_gd') diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index f746d63ce5..0532cc915b 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -517,6 +517,10 @@ bool GDMono::_load_project_assembly() { .plus_file(assembly_name + ".dll"); assembly_path = ProjectSettings::get_singleton()->globalize_path(assembly_path); + if (!FileAccess::exists(assembly_path)) { + return false; + } + String loaded_assembly_path; bool success = plugin_callbacks.LoadProjectAssemblyCallback(assembly_path.utf16(), &loaded_assembly_path); -- cgit v1.2.3