From 9a51430441eecafbd07a7b9eb46967e2c3dd8b5d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ignacio=20Rold=C3=A1n=20Etcheverry?= Date: Sun, 12 Sep 2021 19:49:39 +0200 Subject: C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke --- modules/mono/mono_gd/gd_mono.cpp | 7 ------- 1 file changed, 7 deletions(-) (limited to 'modules/mono/mono_gd') diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index eeaec30d73..b45b71aea7 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -442,22 +442,15 @@ bool GDMono::_are_api_assemblies_out_of_sync() { return out_of_sync; } -void godot_register_collections_icalls(); void godot_register_gd_icalls(); -void godot_register_node_path_icalls(); void godot_register_object_icalls(); -void godot_register_rid_icalls(); -void godot_register_string_icalls(); void godot_register_scene_tree_icalls(); void godot_register_placeholder_icalls(); void GDMono::_register_internal_calls() { // Registers internal calls that were not generated. - godot_register_collections_icalls(); godot_register_gd_icalls(); - godot_register_node_path_icalls(); godot_register_object_icalls(); - godot_register_string_icalls(); godot_register_scene_tree_icalls(); godot_register_placeholder_icalls(); } -- cgit v1.2.3