From 791e1294c33626adad323f292702221cc09c21cc Mon Sep 17 00:00:00 2001 From: Ignacio Etcheverry Date: Fri, 26 Apr 2019 01:19:54 +0200 Subject: Mono: Lazily load scripts metadata file - Only load the scripts metadata file when it's really needed. This way we avoid false errors, when there is no C# project, about missing scripts metadata file. --- modules/mono/mono_gd/gd_mono.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'modules/mono/mono_gd/gd_mono.cpp') diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index bfb6c13224..19e49d29f9 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -658,8 +658,6 @@ bool GDMono::_load_project_assembly() { if (success) { mono_assembly_set_main(project_assembly->get_assembly()); - - CSharpLanguage::get_singleton()->project_assembly_loaded(); } else { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load project assembly"); @@ -866,7 +864,7 @@ Error GDMono::reload_scripts_domain() { } } - CSharpLanguage::get_singleton()->_uninitialize_script_bindings(); + CSharpLanguage::get_singleton()->_on_scripts_domain_unloaded(); Error err = _load_scripts_domain(); if (err != OK) { -- cgit v1.2.3