From f6a700e264bd6b7c0ffd0f55e5c2fd0dceaa1859 Mon Sep 17 00:00:00 2001 From: Raul Santos Date: Fri, 20 Aug 2021 13:50:57 +0200 Subject: Rename C# string extensions to follow GDScript Follow up to d9d77291bca8dd1e87aa4d9e40de96d99e5ef1f6. Renames `String.Extension` -> `String.GetExtension()` and `String.BaseName()` -> `String.GetBaseName()`. This makes those methods more consistent with GDScript and with the `GetBaseDir` method. --- modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/mono/glue') diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index d9665cbf2b..6ce148d51e 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -64,7 +64,7 @@ namespace Godot /// /// If the string is a path to a file, return the path to the file without the extension. /// - public static string BaseName(this string instance) + public static string GetBaseName(this string instance) { int index = instance.LastIndexOf('.'); @@ -339,7 +339,7 @@ namespace Godot /// /// If the string is a path to a file, return the extension. /// - public static string Extension(this string instance) + public static string GetExtension(this string instance) { int pos = instance.FindLast("."); -- cgit v1.2.3