From a968e514148f3b9be8c1bdff38fffe6972976df2 Mon Sep 17 00:00:00 2001 From: Raul Santos Date: Wed, 7 Dec 2022 16:11:39 +0100 Subject: C#: Renames to follow .NET naming conventions Renamed C# types and members to use PascalCase and follow .NET naming conventions. --- .../Godot.SourceGenerators/GodotEnums.cs | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs') diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs index 22a21a1754..b30c8c240e 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotEnums.cs @@ -12,19 +12,19 @@ namespace Godot.SourceGenerators Float = 3, String = 4, Vector2 = 5, - Vector2i = 6, + Vector2I = 6, Rect2 = 7, - Rect2i = 8, + Rect2I = 8, Vector3 = 9, - Vector3i = 10, - Transform2d = 11, + Vector3I = 10, + Transform2D = 11, Vector4 = 12, - Vector4i = 13, + Vector4I = 13, Plane = 14, Quaternion = 15, Aabb = 16, Basis = 17, - Transform3d = 18, + Transform3D = 18, Projection = 19, Color = 20, StringName = 21, @@ -56,12 +56,12 @@ namespace Godot.SourceGenerators ExpEasing = 4, Link = 5, Flags = 6, - Layers2dRender = 7, - Layers2dPhysics = 8, - Layers2dNavigation = 9, - Layers3dRender = 10, - Layers3dPhysics = 11, - Layers3dNavigation = 12, + Layers2DRender = 7, + Layers2DPhysics = 8, + Layers2DNavigation = 9, + Layers3DRender = 10, + Layers3DPhysics = 11, + Layers3DNavigation = 12, File = 13, Dir = 14, GlobalFile = 15, -- cgit v1.2.3