From dddd8d43f618874642a228800187fb0912c46c20 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 19 Jan 2023 19:12:25 +0100 Subject: Support script global resource name in EditorFileSystem * Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot. --- modules/mono/csharp_script.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'modules/mono/csharp_script.cpp') diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 7606465b8a..ca94917938 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -2606,6 +2606,10 @@ Ref