From ddb68f76ffc9505a179ee52cc2f4ee99ac571b04 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Thu, 24 Jun 2021 10:28:15 +0200 Subject: [Net] Single `rpc` annotation. "sync" no longer part of mode. - Move the "sync" property for RPCs to RPCConfig. - Unify GDScript annotations into a single one: - `@rpc(master)` # default - `@rpc(puppet)` - `@rpc(any)` # former `@remote` - Implement three additional `@rpc` options: - The second parameter is the "sync" option (which also calls the function locally when RPCing). One of "sync", "nosync". - The third parameter is the transfer mode (reliable, unreliable, ordered). - The third parameter is the channel (unused for now). --- modules/mono/csharp_script.cpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'modules/mono/csharp_script.cpp') diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index ff6a47f59b..80675feb3b 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3472,15 +3472,6 @@ MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_m if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute))) { return MultiplayerAPI::RPC_MODE_PUPPET; } - if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - } - if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - } - if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - } return MultiplayerAPI::RPC_MODE_DISABLED; } -- cgit v1.2.3