From 340f62d1ec491974d1f487646c1b2d5d9ae5e224 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Wed, 28 Sep 2022 22:51:40 +0200 Subject: .NET: Generate SdkPackageVersions.props from version.py Ensures that the versions always match the Godot version, albeit following SemVer 2.0 so inserting a dot between "beta" and the build number. For "stable" status, we omit the suffix as this would be interpreted as a pre-release build too. So we have: | Godot version | Nupkg version | | -------------- | -------------- | | 4.0.0-beta | 4.0.0-beta | | 4.0.0-beta2 | 4.0.0-beta.2 | | 4.0.0-rc1 | 4.0.0-rc.1 | | 4.0.0-stable | 4.0.0 | --- modules/mono/build_scripts/build_assemblies.py | 50 ++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) (limited to 'modules/mono/build_scripts') diff --git a/modules/mono/build_scripts/build_assemblies.py b/modules/mono/build_scripts/build_assemblies.py index d28c3a0c3a..7343af0b39 100755 --- a/modules/mono/build_scripts/build_assemblies.py +++ b/modules/mono/build_scripts/build_assemblies.py @@ -256,7 +256,57 @@ def build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local, flo return 0 +def generate_sdk_package_versions(): + # I can't believe importing files in Python is so convoluted when not + # following the golden standard for packages/modules. + import os + import sys + from os.path import dirname + + # We want ../../../methods.py. + script_path = dirname(os.path.abspath(__file__)) + root_path = dirname(dirname(dirname(script_path))) + + sys.path.insert(0, root_path) + from methods import get_version_info + + version_info = get_version_info("") + sys.path.remove(root_path) + + version_str = "{major}.{minor}.{patch}".format(**version_info) + version_status = version_info["status"] + if version_status != "stable": # Pre-release + # If version was overridden to be e.g. "beta3", we insert a dot between + # "beta" and "3" to follow SemVer 2.0. + import re + + match = re.search(r"[\d]+$", version_status) + if match: + pos = match.start() + version_status = version_status[:pos] + "." + version_status[pos:] + version_str += "-" + version_status + + props = """ + + {0} + {0} + {0} + + +""".format( + version_str + ) + + # We write in ../SdkPackageVersions.props. + with open(os.path.join(dirname(script_path), "SdkPackageVersions.props"), "w") as f: + f.write(props) + f.close() + + def build_all(msbuild_tool, module_dir, output_dir, godot_platform, dev_debug, push_nupkgs_local, float_size): + # Generate SdkPackageVersions.props + generate_sdk_package_versions() + # Godot API exit_code = build_godot_api(msbuild_tool, module_dir, output_dir, push_nupkgs_local, float_size) if exit_code != 0: -- cgit v1.2.3