From afc8c6391ccc2d3d69dcad0d93b2639bfe77dc55 Mon Sep 17 00:00:00 2001 From: Bastiaan Olij Date: Thu, 9 Apr 2020 00:47:36 +1000 Subject: Renaming all ARVR nodes to XR --- modules/mobile_vr/doc_classes/MobileVRInterface.xml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'modules/mobile_vr/doc_classes') diff --git a/modules/mobile_vr/doc_classes/MobileVRInterface.xml b/modules/mobile_vr/doc_classes/MobileVRInterface.xml index 7552abe61d..120535bd41 100644 --- a/modules/mobile_vr/doc_classes/MobileVRInterface.xml +++ b/modules/mobile_vr/doc_classes/MobileVRInterface.xml @@ -1,5 +1,5 @@ - + Generic mobile VR implementation. @@ -8,9 +8,9 @@ Note that even though there is no positional tracking, the camera will assume the headset is at a height of 1.85 meters. You can change this by setting [member eye_height]. You can initialise this interface as follows: [codeblock] - var interface = ARVRServer.find_interface("Native mobile") + var interface = XRServer.find_interface("Native mobile") if interface and interface.initialize(): - get_viewport().arvr = true + get_viewport().xr = true [/codeblock] @@ -25,7 +25,7 @@ The width of the display in centimeters. - The height at which the camera is placed in relation to the ground (i.e. [ARVROrigin] node). + The height at which the camera is placed in relation to the ground (i.e. [XROrigin3D] node). The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye. -- cgit v1.2.3