From 5ae78fdf6adf4b3ab417d2b6fd5a41bfa6d5cfe2 Mon Sep 17 00:00:00 2001 From: Indah Sylvia Date: Mon, 7 Aug 2017 17:17:31 +0700 Subject: Makes all Godot API's methods Lower Case --- modules/gridmap/grid_map.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gridmap') diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 8c2c2ea345..02e62ba3ee 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -345,7 +345,7 @@ void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { Octant *g = memnew(Octant); g->dirty = true; g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC); - PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body, get_instance_ID()); + PhysicsServer::get_singleton()->body_attach_object_instance_id(g->static_body, get_instance_id()); if (is_inside_world()) PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space()); -- cgit v1.2.3