From 5ad4f26659b435add8c4d36009be6a2222a0a624 Mon Sep 17 00:00:00 2001 From: reduz Date: Sun, 11 Jul 2021 19:30:33 -0300 Subject: Implement the ability to disable classes * This PR adds the ability to disable classes when building. * For now it's only possible to do this via command like: `scons disable_classes=RayCast2D,Area3D` * Eventually, a proper UI will be implemented to create a build config file to do this at large scale, as well as detect what is used in the project. --- modules/gridmap/register_types.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gridmap') diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp index 5680664213..85739d202e 100644 --- a/modules/gridmap/register_types.cpp +++ b/modules/gridmap/register_types.cpp @@ -37,7 +37,7 @@ void register_gridmap_types() { #ifndef _3D_DISABLED - ClassDB::register_class(); + GDREGISTER_CLASS(GridMap); #ifdef TOOLS_ENABLED EditorPlugins::add_by_type(); #endif -- cgit v1.2.3