From 1513d76cb9408b5d36d84a930736cf7911ee5a01 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 12 Sep 2022 16:29:40 +0200 Subject: Fix some errors affecting the Web editor - Don't warn about minimized/maximized modes not being available. - Blender and FBX export both depend on running thirdparty applications, which can't be done (easily at least) for Web and Android editors. - Editor theme complained about not being able to retrieve texture data for an icon. It was only used once so instead of flipping at runtime, let's just add a flipped icon. Part of #65702. --- modules/gltf/register_types.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'modules/gltf') diff --git a/modules/gltf/register_types.cpp b/modules/gltf/register_types.cpp index dbbccc9bcc..6e7f7d6fed 100644 --- a/modules/gltf/register_types.cpp +++ b/modules/gltf/register_types.cpp @@ -142,6 +142,11 @@ void initialize_gltf_module(ModuleInitializationLevel p_level) { GLOBAL_DEF_RST("filesystem/import/fbx/enabled", true); GDREGISTER_CLASS(EditorSceneFormatImporterBlend); GDREGISTER_CLASS(EditorSceneFormatImporterFBX); + // Can't (a priori) run external app on these platforms. + GLOBAL_DEF_RST("filesystem/import/blender/enabled.android", false); + GLOBAL_DEF_RST("filesystem/import/blender/enabled.web", false); + GLOBAL_DEF_RST("filesystem/import/fbx/enabled.android", false); + GLOBAL_DEF_RST("filesystem/import/fbx/enabled.web", false); ClassDB::set_current_api(prev_api); EditorNode::add_init_callback(_editor_init); -- cgit v1.2.3