From 2e84a46a0f54cea0806e98b27e911ebae6be1976 Mon Sep 17 00:00:00 2001 From: George Marques Date: Fri, 20 Aug 2021 10:52:58 -0300 Subject: GDScript: Make singleton functions be seen as static Since those can be called without an instance. --- modules/gdscript/gdscript_analyzer.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'modules/gdscript') diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp index 57d999f8af..6b7403d854 100644 --- a/modules/gdscript/gdscript_analyzer.cpp +++ b/modules/gdscript/gdscript_analyzer.cpp @@ -30,6 +30,7 @@ #include "gdscript_analyzer.h" +#include "core/config/engine.h" #include "core/config/project_settings.h" #include "core/io/file_access.h" #include "core/io/resource_loader.h" @@ -3335,7 +3336,11 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::CallNode *p_source MethodInfo info; if (ClassDB::get_method_info(base_native, function_name, &info)) { - return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg); + bool valid = function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg); + if (valid && Engine::get_singleton()->has_singleton(base_native)) { + r_static = true; + } + return valid; } return false; -- cgit v1.2.3