From ca7d572908c58c587214b8f65bdd4078d0185ab2 Mon Sep 17 00:00:00 2001 From: Fabio Alessandrelli Date: Tue, 12 Jul 2022 23:12:42 +0200 Subject: [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. - RPC configurations are now dictionaries. - Script.get_rpc_methods renamed to Script.get_rpc_config. - Node.rpc[_id] and Callable.rpc now return an Error. - Refactor MultiplayerAPI to allow extension. - New MultiplayerAPI.rpc method with Array argument (for scripts). - Move the default MultiplayerAPI implementation to a module. --- modules/gdscript/gdscript_rpc_callable.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/gdscript/gdscript_rpc_callable.h') diff --git a/modules/gdscript/gdscript_rpc_callable.h b/modules/gdscript/gdscript_rpc_callable.h index c8a91d6259..83b9c7e2df 100644 --- a/modules/gdscript/gdscript_rpc_callable.h +++ b/modules/gdscript/gdscript_rpc_callable.h @@ -52,7 +52,7 @@ public: CompareLessFunc get_compare_less_func() const override; ObjectID get_object() const override; void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override; - void rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override; + Error rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const override; GDScriptRPCCallable(Object *p_object, const StringName &p_method); virtual ~GDScriptRPCCallable() = default; -- cgit v1.2.3