From d531869a7c3c73d79c6ead71c7736f285bf6e1a1 Mon Sep 17 00:00:00 2001
From: rune-scape <allie.smith.epic@gmail.com>
Date: Thu, 1 Dec 2022 05:20:42 -0500
Subject: GDScript: Fix subclass script path issues

---
 modules/gdscript/gdscript.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

(limited to 'modules/gdscript/gdscript.h')

diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 2df89d812c..7911ea47ec 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -240,6 +240,7 @@ public:
 	virtual Error reload(bool p_keep_state = false) override;
 
 	virtual void set_path(const String &p_path, bool p_take_over = false) override;
+	String get_script_path() const;
 	Error load_source_code(const String &p_path);
 	Error load_byte_code(const String &p_path);
 
@@ -432,7 +433,7 @@ public:
 			csi.write[_debug_call_stack_pos - i - 1].line = _call_stack[i].line ? *_call_stack[i].line : 0;
 			if (_call_stack[i].function) {
 				csi.write[_debug_call_stack_pos - i - 1].func = _call_stack[i].function->get_name();
-				csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_path();
+				csi.write[_debug_call_stack_pos - i - 1].file = _call_stack[i].function->get_script()->get_script_path();
 			}
 		}
 		return csi;
-- 
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