From dddd8d43f618874642a228800187fb0912c46c20 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Thu, 19 Jan 2023 19:12:25 +0100 Subject: Support script global resource name in EditorFileSystem * Works for binary and text files. * Makes EditorQuickOpen work with custom resources again. * Information is cached and easily accessible. Properly fixes #66179. Supersedes #66215 and supersedes #62417 **WARNING**: This required breaking backwards binary compatibility (.res and .scn files). Files saved after this PR is merged will no longer open in any earlier versions of Godot. --- modules/gdscript/gdscript.h | 1 + 1 file changed, 1 insertion(+) (limited to 'modules/gdscript/gdscript.h') diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index a53785a98d..436b44af4e 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -228,6 +228,7 @@ public: virtual bool can_instantiate() const override; virtual Ref