From 912d8e23ca4d01e242eda386e420175329113d5b Mon Sep 17 00:00:00 2001 From: Jonathan Nicholl Date: Sat, 28 May 2022 00:09:41 -0400 Subject: Add script templates for EditorScenePostImport --- .../EditorScenePostImport/basic_import_script.gd | 11 +++++++++++ .../script_templates/EditorScenePostImport/no_comments.gd | 7 +++++++ 2 files changed, 18 insertions(+) create mode 100644 modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd create mode 100644 modules/gdscript/editor/script_templates/EditorScenePostImport/no_comments.gd (limited to 'modules/gdscript/editor') diff --git a/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd b/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd new file mode 100644 index 0000000000..b4b2305b8c --- /dev/null +++ b/modules/gdscript/editor/script_templates/EditorScenePostImport/basic_import_script.gd @@ -0,0 +1,11 @@ +# meta-description: Basic import script template +@tool +extends EditorScenePostImport + + +# Called by the editor when a scene has this script set as the import script in the import tab. +func _post_import(scene: Node) -> Object: + # Modify the contents of the scene upon import. For example, setting up LODs: +# (scene.get_node(^"HighPolyMesh") as MeshInstance3D).draw_distance_end = 5.0 +# (scene.get_node(^"LowPolyMesh") as MeshInstance3D).draw_distance_begin = 5.0 + return scene # Return the modified root node when you're done. diff --git a/modules/gdscript/editor/script_templates/EditorScenePostImport/no_comments.gd b/modules/gdscript/editor/script_templates/EditorScenePostImport/no_comments.gd new file mode 100644 index 0000000000..875afb4fc0 --- /dev/null +++ b/modules/gdscript/editor/script_templates/EditorScenePostImport/no_comments.gd @@ -0,0 +1,7 @@ +# meta-description: Basic import script template (no comments) +@tool +extends EditorScenePostImport + + +func _post_import(scene: Node) -> Object: + return scene -- cgit v1.2.3