From 7adf4cc9b5de6701a41e27690a69b9892d5eed85 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 30 Jul 2021 15:28:05 +0200 Subject: doc: Use self-closing tags for `return` and `argument` For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. --- modules/gdscript/doc_classes/@GDScript.xml | 90 ++++++++++-------------------- modules/gdscript/doc_classes/GDScript.xml | 6 +- 2 files changed, 32 insertions(+), 64 deletions(-) (limited to 'modules/gdscript/doc_classes') diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index e68deb070d..51b3452a3a 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -11,16 +11,11 @@ - - - - - - - - - - + + + + + Returns a color constructed from integer red, green, blue, and alpha channels. Each channel should have 8 bits of information ranging from 0 to 255. [code]r8[/code] red channel @@ -33,12 +28,9 @@ - - - - - - + + + Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users. [b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode. @@ -54,10 +46,8 @@ - - - - + + Returns a character as a String of the given Unicode code point (which is compatible with ASCII code). [codeblock] @@ -68,12 +58,9 @@ - - - - - - + + + Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the [enum Variant.Type] values. [codeblock] @@ -87,17 +74,14 @@ - - - - + + Converts a dictionary (previously created with [method inst2dict]) back to an instance. Useful for deserializing. - - + Returns an array of dictionaries representing the current call stack. [codeblock] @@ -117,10 +101,8 @@ - - - - + + Returns the passed instance converted to a dictionary (useful for serializing). [codeblock] @@ -138,10 +120,8 @@ - - - - + + Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. [b]Note:[/b] Generates a fatal error if Variant can not provide a length. @@ -152,10 +132,8 @@ - - - - + + Loads a resource from the filesystem located at [code]path[/code]. The resource is loaded on the method call (unless it's referenced already elsewhere, e.g. in another script or in the scene), which might cause slight delay, especially when loading scenes. To avoid unnecessary delays when loading something multiple times, either store the resource in a variable or use [method preload]. [b]Note:[/b] Resource paths can be obtained by right-clicking on a resource in the FileSystem dock and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script. @@ -168,10 +146,8 @@ - - - - + + Returns a [Resource] from the filesystem located at [code]path[/code]. The resource is loaded during script parsing, i.e. is loaded with the script and [method preload] effectively acts as a reference to that resource. Note that the method requires a constant path. If you want to load a resource from a dynamic/variable path, use [method load]. [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path" or by dragging the file from the FileSystem dock into the script. @@ -182,15 +158,13 @@ - - + Like [method @GlobalScope.print], but prints only when used in debug mode. - - + Prints a stack track at code location, only works when running with debugger turned on. Output in the console would look something like this: @@ -200,8 +174,7 @@ - - + Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment). [codeblock] @@ -218,8 +191,7 @@ - - + Converts one or more arguments to string in the best way possible. [codeblock] @@ -231,10 +203,8 @@ - - - - + + diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 631a102130..72738f027a 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -12,15 +12,13 @@ - - + Returns byte code for the script source code. - - + Returns a new instance of the script. For example: -- cgit v1.2.3