From 6c1bd4d227a85d690bb0e3a717aba67e77dbdfcc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Mon, 15 Nov 2021 10:43:07 +0100 Subject: Replace Godot docs URL with `$DOCS_URL` in XML class reference --- modules/gdscript/doc_classes/@GDScript.xml | 2 +- modules/gdscript/doc_classes/GDScript.xml | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'modules/gdscript/doc_classes') diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 5b476cda01..9c8adb4cf1 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -7,7 +7,7 @@ List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.) - https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html + $DOCS_URL/tutorials/math/random_number_generation.html diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml index 0a448ed88c..5acb29e748 100644 --- a/modules/gdscript/doc_classes/GDScript.xml +++ b/modules/gdscript/doc_classes/GDScript.xml @@ -8,7 +8,7 @@ [method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes. - https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/index.html + $DOCS_URL/tutorials/scripting/gdscript/index.html -- cgit v1.2.3