From 0de61998e42b368efe90ad07838aea99752447c0 Mon Sep 17 00:00:00 2001 From: Emmanuel Leblond Date: Mon, 15 Jan 2018 23:20:02 +0100 Subject: Improve inheritance system in gdnative pluginscript --- modules/gdnative/pluginscript/pluginscript_instance.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'modules/gdnative/pluginscript/pluginscript_instance.cpp') diff --git a/modules/gdnative/pluginscript/pluginscript_instance.cpp b/modules/gdnative/pluginscript/pluginscript_instance.cpp index 52d112bc93..931ab0bfe4 100644 --- a/modules/gdnative/pluginscript/pluginscript_instance.cpp +++ b/modules/gdnative/pluginscript/pluginscript_instance.cpp @@ -84,8 +84,9 @@ Variant PluginScriptInstance::call(const StringName &p_method, const Variant **p godot_variant ret = _desc->call_method( _data, (godot_string_name *)&p_method, (const godot_variant **)p_args, p_argcount, (godot_variant_call_error *)&r_error); - Variant *var_ret = (Variant *)&ret; - return *var_ret; + Variant var_ret = *(Variant *)&ret; + godot_variant_destroy(&ret); + return var_ret; } #if 0 // TODO: Don't rely on default implementations provided by ScriptInstance ? -- cgit v1.2.3