From 277b24dfb7acdb42589b931252bbe7be81c7536e Mon Sep 17 00:00:00 2001 From: Rémi Verschelde Date: Tue, 11 Sep 2018 18:13:45 +0200 Subject: Make core/ includes absolute, remove subfolders from include path This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. --- modules/gdnative/nativescript/api_generator.cpp | 2 +- modules/gdnative/nativescript/godot_nativescript.cpp | 10 +++++----- modules/gdnative/nativescript/nativescript.cpp | 8 ++++---- modules/gdnative/nativescript/nativescript.h | 12 ++++++------ modules/gdnative/nativescript/register_types.cpp | 4 ++-- 5 files changed, 18 insertions(+), 18 deletions(-) (limited to 'modules/gdnative/nativescript') diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index 70ca8d68b8..0983c12619 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -35,8 +35,8 @@ #include "core/class_db.h" #include "core/engine.h" #include "core/global_constants.h" +#include "core/os/file_access.h" #include "core/pair.h" -#include "os/file_access.h" // helper stuff diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index 72606c8340..c39efe126f 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -30,12 +30,12 @@ #include "nativescript/godot_nativescript.h" -#include "class_db.h" -#include "error_macros.h" +#include "core/class_db.h" +#include "core/error_macros.h" +#include "core/global_constants.h" +#include "core/project_settings.h" +#include "core/variant.h" #include "gdnative/gdnative.h" -#include "global_constants.h" -#include "project_settings.h" -#include "variant.h" #include "nativescript.h" diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 3f88fabebd..ea968fb0b1 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -33,10 +33,10 @@ #include "gdnative/gdnative.h" #include "core/global_constants.h" +#include "core/io/file_access_encrypted.h" +#include "core/os/file_access.h" +#include "core/os/os.h" #include "core/project_settings.h" -#include "io/file_access_encrypted.h" -#include "os/file_access.h" -#include "os/os.h" #include "scene/main/scene_tree.h" #include "scene/resources/scene_format_text.h" @@ -44,7 +44,7 @@ #include #ifndef NO_THREADS -#include "os/thread.h" +#include "core/os/thread.h" #endif #if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED) diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index ebfe36fd94..a96fe5c5e3 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -31,21 +31,21 @@ #ifndef NATIVE_SCRIPT_H #define NATIVE_SCRIPT_H +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "core/oa_hash_map.h" +#include "core/ordered_hash_map.h" +#include "core/os/thread_safe.h" #include "core/resource.h" #include "core/script_language.h" #include "core/self_list.h" -#include "io/resource_loader.h" -#include "io/resource_saver.h" -#include "oa_hash_map.h" -#include "ordered_hash_map.h" -#include "os/thread_safe.h" #include "scene/main/node.h" #include "modules/gdnative/gdnative.h" #include #ifndef NO_THREADS -#include "os/mutex.h" +#include "core/os/mutex.h" #endif struct NativeScriptDesc { diff --git a/modules/gdnative/nativescript/register_types.cpp b/modules/gdnative/nativescript/register_types.cpp index 9a0e764391..4433c0a638 100644 --- a/modules/gdnative/nativescript/register_types.cpp +++ b/modules/gdnative/nativescript/register_types.cpp @@ -30,8 +30,8 @@ #include "register_types.h" -#include "io/resource_loader.h" -#include "io/resource_saver.h" +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" #include "nativescript.h" -- cgit v1.2.3