From ffc26692989d1a6b0114c927d507ce7ed39d99a9 Mon Sep 17 00:00:00 2001 From: Karroffel Date: Thu, 2 Nov 2017 17:14:37 +0100 Subject: [GDNative] use feature tags, added load once option --- modules/gdnative/nativescript/nativescript.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'modules/gdnative/nativescript/nativescript.cpp') diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index c1df7def2e..d157c70279 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -108,7 +108,7 @@ void NativeScript::set_library(Ref p_library) { return; } library = p_library; - lib_path = library->get_active_library_path(); + lib_path = library->get_current_library_path(); #ifndef NO_THREADS if (Thread::get_caller_id() != Thread::get_main_id()) { @@ -433,7 +433,7 @@ NativeScript::~NativeScript() { #endif } -////// ScriptInstance stuff + ////// ScriptInstance stuff #define GET_SCRIPT_DESC() script->get_script_desc() @@ -988,7 +988,7 @@ void NativeScriptLanguage::init_library(const Ref &lib) { MutexLock lock(mutex); #endif // See if this library was "registered" already. - const String &lib_path = lib->get_active_library_path(); + const String &lib_path = lib->get_current_library_path(); ERR_EXPLAIN(lib->get_name() + " does not have a library for the current platform"); ERR_FAIL_COND(lib_path.length() == 0); Map >::Element *E = library_gdnatives.find(lib_path); @@ -1010,7 +1010,7 @@ void NativeScriptLanguage::init_library(const Ref &lib) { void *proc_ptr; - Error err = gdn->get_symbol(_init_call_name, proc_ptr); + Error err = gdn->get_symbol(lib->get_symbol_prefix() + _init_call_name, proc_ptr); if (err != OK) { ERR_PRINT(String("No " + _init_call_name + " in \"" + lib_path + "\" found").utf8().get_data()); @@ -1051,7 +1051,7 @@ void NativeScriptLanguage::call_libraries_cb(const StringName &name) { if (L->get()->is_initialized()) { void *proc_ptr; - Error err = L->get()->get_symbol(name, proc_ptr); + Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + name, proc_ptr); if (!err) { ((void (*)())proc_ptr)(); @@ -1140,7 +1140,7 @@ void NativeReloadNode::_notification(int p_what) { // here the library registers all the classes and stuff. void *proc_ptr; - Error err = L->get()->get_symbol("godot_nativescript_init", proc_ptr); + Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr); if (err != OK) { ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data()); } else { -- cgit v1.2.3 From d82942e1c5716961bf921de7795becfa0cd05807 Mon Sep 17 00:00:00 2001 From: Karroffel Date: Thu, 2 Nov 2017 19:01:30 +0100 Subject: [GDNative] removed anchors --- modules/gdnative/nativescript/nativescript.cpp | 36 ++++++++++++++------------ 1 file changed, 19 insertions(+), 17 deletions(-) (limited to 'modules/gdnative/nativescript/nativescript.cpp') diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index d157c70279..c2c7c27f25 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -40,6 +40,8 @@ #include "scene/main/scene_tree.h" #include "scene/resources/scene_format_text.h" +#include + #ifndef NO_THREADS #include "os/thread.h" #endif @@ -52,7 +54,11 @@ #include "editor/editor_node.h" #endif -////// Script stuff +// +// +// Script stuff +// +// void NativeScript::_bind_methods() { ClassDB::bind_method(D_METHOD("set_class_name", "class_name"), &NativeScript::set_class_name); @@ -414,7 +420,6 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call } } -// TODO(karroffel): implement this NativeScript::NativeScript() { library = Ref(); lib_path = ""; @@ -424,7 +429,6 @@ NativeScript::NativeScript() { #endif } -// TODO(karroffel): implement this NativeScript::~NativeScript() { NSL->unregister_script(this); @@ -433,7 +437,11 @@ NativeScript::~NativeScript() { #endif } - ////// ScriptInstance stuff +// +// +// ScriptInstance stuff +// +// #define GET_SCRIPT_DESC() script->get_script_desc() @@ -691,7 +699,6 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringNam return RPC_MODE_DISABLED; } -// TODO(karroffel): implement this NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -774,15 +781,14 @@ NativeScriptInstance::~NativeScriptInstance() { } } -////// ScriptingLanguage stuff +// +// +// ScriptingLanguage stuff +// +// NativeScriptLanguage *NativeScriptLanguage::singleton; -extern "C" void _native_script_hook(); -void NativeScriptLanguage::_hacky_api_anchor() { - _native_script_hook(); -} - void NativeScriptLanguage::_unload_stuff() { for (Map >::Element *L = library_classes.front(); L; L = L->next()) { for (Map::Element *C = L->get().front(); C; C = C->next()) { @@ -819,9 +825,7 @@ NativeScriptLanguage::NativeScriptLanguage() { #endif } -// TODO(karroffel): implement this NativeScriptLanguage::~NativeScriptLanguage() { - // _unload_stuff(); // NOTE(karroffel): This gets called in ::finish() for (Map >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) { @@ -847,7 +851,6 @@ void _add_reload_node() { #endif } -// TODO(karroffel): implement this void NativeScriptLanguage::init() { #if defined(TOOLS_ENABLED) && defined(DEBUG_METHODS_ENABLED) @@ -860,6 +863,7 @@ void NativeScriptLanguage::init() { if (generate_c_api(E->next()->get()) != OK) { ERR_PRINT("Failed to generate C API\n"); } + exit(0); } #endif @@ -886,11 +890,9 @@ void NativeScriptLanguage::get_comment_delimiters(List *p_delimiters) co void NativeScriptLanguage::get_string_delimiters(List *p_delimiters) const { } -// TODO(karroffel): implement this Ref