From 2c3536810a497165e063bd56f842c21cf38f22a5 Mon Sep 17 00:00:00 2001 From: fhuya Date: Thu, 30 May 2019 12:50:36 -0700 Subject: Setup Godot to support the Oculus Mobile SDK. --- modules/gdnative/include/android/godot_android.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'modules/gdnative/include') diff --git a/modules/gdnative/include/android/godot_android.h b/modules/gdnative/include/android/godot_android.h index 32e86838be..7063e1d2c5 100644 --- a/modules/gdnative/include/android/godot_android.h +++ b/modules/gdnative/include/android/godot_android.h @@ -46,6 +46,8 @@ extern "C" { JNIEnv *GDAPI godot_android_get_env(); jobject GDAPI godot_android_get_activity(); +jobject GDAPI godot_android_get_surface(); +bool GDAPI godot_android_is_activity_resumed(); #ifdef __cplusplus } -- cgit v1.2.3