From 880048377de06c7e34cbfadd68bad2eb3ca17b3d Mon Sep 17 00:00:00 2001 From: Karroffel Date: Wed, 2 Aug 2017 02:46:45 +0200 Subject: [GDNative] better header include paths The old include paths caused some problems on some compilers, for example including "string.h" was ambiguous. --- modules/gdnative/godot/array.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'modules/gdnative/godot/array.h') diff --git a/modules/gdnative/godot/array.h b/modules/gdnative/godot/array.h index cbdbfbdde3..158170ba0e 100644 --- a/modules/gdnative/godot/array.h +++ b/modules/gdnative/godot/array.h @@ -46,10 +46,10 @@ typedef struct { } godot_array; #endif -#include "pool_arrays.h" -#include "variant.h" +#include +#include -#include "gdnative.h" +#include void GDAPI godot_array_new(godot_array *r_dest); void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src); -- cgit v1.2.3