From 2d20fc39aaa3a3e48f25cbb95f38f54fe2bcdd9f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 26 Jan 2020 16:01:49 +0100 Subject: doc: Drop unused 'category' property from header We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. --- modules/enet/doc_classes/NetworkedMultiplayerENet.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/enet/doc_classes') diff --git a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml index 7c2e783a4f..1ba0ee659f 100644 --- a/modules/enet/doc_classes/NetworkedMultiplayerENet.xml +++ b/modules/enet/doc_classes/NetworkedMultiplayerENet.xml @@ -1,5 +1,5 @@ - + PacketPeer implementation using the [url=http://enet.bespin.org/index.html]ENet[/url] library. -- cgit v1.2.3