From d6176db271d6fd11aa88edfd0a4c1e8be04e7471 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Tue, 18 Jun 2019 17:36:10 +0200 Subject: Unexpose subclasses of ResourceFormatLoader and -Saver ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only. --- modules/dds/texture_loader_dds.h | 1 - 1 file changed, 1 deletion(-) (limited to 'modules/dds') diff --git a/modules/dds/texture_loader_dds.h b/modules/dds/texture_loader_dds.h index 585f2891bf..6ddef4e770 100644 --- a/modules/dds/texture_loader_dds.h +++ b/modules/dds/texture_loader_dds.h @@ -35,7 +35,6 @@ #include "scene/resources/texture.h" class ResourceFormatDDS : public ResourceFormatLoader { - GDCLASS(ResourceFormatDDS, ResourceFormatLoader) public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List *p_extensions) const; -- cgit v1.2.3