From 3f335ce3d446372eeb9ed87f7e117099c4d2dd6a Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 11 Jun 2019 15:43:37 -0300 Subject: Texture refactor -Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD --- modules/dds/texture_loader_dds.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'modules/dds') diff --git a/modules/dds/texture_loader_dds.cpp b/modules/dds/texture_loader_dds.cpp index a7701329d8..5494744c48 100644 --- a/modules/dds/texture_loader_dds.cpp +++ b/modules/dds/texture_loader_dds.cpp @@ -457,7 +457,7 @@ void ResourceFormatDDS::get_recognized_extensions(List *p_extensions) co bool ResourceFormatDDS::handles_type(const String &p_type) const { - return ClassDB::is_parent_class(p_type, "Texture"); + return ClassDB::is_parent_class(p_type, "Texture2D"); } String ResourceFormatDDS::get_resource_type(const String &p_path) const { -- cgit v1.2.3