From ae5771e1b1ccf673f90aba81aa4572a710408488 Mon Sep 17 00:00:00 2001 From: Micky Date: Thu, 8 Sep 2022 18:38:33 +0200 Subject: Rename remaining "Spatial" in Plugins to "Node3D" For EditorNode3DGizmo: - `get_spatial_node` -> `get_node_3d` - `set_spatial_node` -> `set_node_3d` For EditorPlugin: - `add_spatial_gizmo_plugin` -> `add_node_3d_gizmo_plugin` - `remove_spatial_gizmo_plugin` -> `remove_node_3d_gizmo_plugin` Also renames some internal methods for consistency (`forward_3d_draw_over_viewport` & `forward_3d_force_draw_over_viewport` ...). Basically, Spatial has been completely eradicated. --- modules/csg/editor/csg_gizmos.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'modules/csg') diff --git a/modules/csg/editor/csg_gizmos.cpp b/modules/csg/editor/csg_gizmos.cpp index ba9b96db74..73771b3639 100644 --- a/modules/csg/editor/csg_gizmos.cpp +++ b/modules/csg/editor/csg_gizmos.cpp @@ -57,7 +57,7 @@ CSGShape3DGizmoPlugin::CSGShape3DGizmoPlugin() { } String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - CSGShape3D *cs = Object::cast_to(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to(p_gizmo->get_node_3d()); if (Object::cast_to(cs)) { return "Radius"; @@ -79,7 +79,7 @@ String CSGShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, } Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const { - CSGShape3D *cs = Object::cast_to(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to(p_gizmo->get_node_3d()); if (Object::cast_to(cs)) { CSGSphere3D *s = Object::cast_to(cs); @@ -105,7 +105,7 @@ Variant CSGShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo } void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) { - CSGShape3D *cs = Object::cast_to(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to(p_gizmo->get_node_3d()); Transform3D gt = cs->get_global_transform(); //gt.orthonormalize(); @@ -208,7 +208,7 @@ void CSGShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_i } void CSGShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) { - CSGShape3D *cs = Object::cast_to(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to(p_gizmo->get_node_3d()); if (Object::cast_to(cs)) { CSGSphere3D *s = Object::cast_to(cs); @@ -308,7 +308,7 @@ bool CSGShape3DGizmoPlugin::is_selectable_when_hidden() const { void CSGShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) { p_gizmo->clear(); - CSGShape3D *cs = Object::cast_to(p_gizmo->get_spatial_node()); + CSGShape3D *cs = Object::cast_to(p_gizmo->get_node_3d()); Vector faces = cs->get_brush_faces(); -- cgit v1.2.3